Auto Rim Light
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Zac Farmer
What it is
A versatile, node-based shader that reacts to the position of an Empty. Move, rotate, or scale the Empty and watch the rim light glide around your model—no extra lights or messy constraints required.
Why you’ll love it
- Pin-point control – Light just one hero product in a crowded scene or give every asset its own dramatic edge.
- Instant product-photo polish – Rim light separation without the studio setup.
- Animation-ready – Keyframe the Empty for dynamic reveals or stylised motion-graphics glows.
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Fully editable –
- Tweak the ColorRamp to soften or sharpen the fall-off.
- Push the Layer Weight slider if you need a bolder halo.
- Zero add-ons – 100 % native Blender shader; drag-and-drop into any file.
How to use
- Append the “auto rim light” material to your object. or copy and paste node group.
- Add the supplied Empty (or any Empty you like).
- Select the material → “Object” input → pick your Empty.
- Move the Empty around—done!
Perfect for
- Product renders & pack shots
- Stylized character highlights
- Logo stings and motion titles
- Quick look-dev lighting tests
Grab it free, experiment, and tag me when you dial in something cool.
Follow everywhere → @ZacFarmerArt
(Attribution appreciated but not required. Enjoy!)
72 downloads
blender materials
Size
61.7 MB
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